As I boarded the 26 hour flight from Sydney to Austin on Thursday I promised my fellow Aussie SXSW’westers that I’d avoid reporting on buzzwords in my daily B&T posts. It’s Day 2 and I’m about to break that promise. Sorry guys.
SXSW really kicked into gear today, heavyweights like Al Gore hit the keynote stage, but it was actually the smaller presentations that were worth the painful queues.
OK, three thoughts to take out of today: Hacksessions are the new brainstorms, Peepculture not pop culture is where youth are at and brands needing to Design for Digifrenia. Bare with me as I explain.
Hacksessions are the new brainstorms
First off this morning was a fascinating panel talk called ‘Can u hack it’ by Big Spaceship, covering how digital agencies are now tapping into Hacker culture to come up with new ideas/services to business problems. It’s rapid real time prototyping of ideas that break the status quo system.
The big question of the session was the difference between 24hr Hacksessions and brainstorms. The key difference between a Hacksession and a brainstorm is that the former is absolutely focused on the ‘making of something real via rapid prototyping’, rather than abstract thinking on post it notes. Big Spaceship for one, are using Hacksessions as their chemistry sessions in new business pitches.
Rather than spend $20k+ and loads of strategy/ creative time, they’ll go into a client for a day and run a Hacksession with a client, taking a team of multi discipline thinkers; coders, designers, strategists to crack a problem.
Agencies running 24hr Hackathons for clients with low budgets has also been extremely valuable for making lean budgets work harder. Even Al Gore, in his ‘The Future’ speech, got on the hacking bandwagon, “Our (USA) democracy has been hacked” referring to role big business has played in hacking the system.
Marketers bring The Hack into your business (it’s not just for geeks) for rapid business problem solving, banish the brainstorm.
From Pop Culture to Peep Culture
My passion for youth marketing and ways brands can connect with digital natives led me to the session on ‘How Peepculture hacked your brain’. Despite being viewed as the ‘Connected’ generation (or GenC as I like to call them), Gen Y and Millennial today are social beings living in a time of ridiculous alienation as ‘checking’ has replaced ‘connecting’.
The social revolution has led a shift from pop culture to peep culture, where entertainment is far less scripted and young people are more obsessed with the everyday happenings of their friends entertaining them. Reality shows and the Twitter activity are testament to this.
Social media is selfish, youth share for themselves, whether it’s for self-expression or self-searching. Yes, it can be overbearing and narcissistic, but every generation has needed self-expression.
This one just looks more inward. The other myth that was busted is the thought that young people act willy nilly when it comes to their privacy. Actually, in an era of digital freedom young people crave control of their digitally identities more than ever they just assess the social context very differently to Gen X’ers and Boomers.
Brands wanting to connect in ‘Peep Culture’ need to determine the ‘what, how and why’ their audience share in the digital space in order to unlock ways to get their brand in that conversation.
Designing for Digifrenia
Digifrenia was a concept introduced by media theorist Douglas Rushkoff today. Digifrenia or as I like to call it ‘digitally divided identities’ are being created by all of us. They’re the multiple virtual accounts (on Twitter, Instagram and other platforms) people are created to sustain anonymity and avoid being judged.
It’s a phenomenon that has been rising to the surface these past months as the plethora of connected social platforms we all belong to, put pressure on how we connect with the world.
Marketers need to design brand experiences with digifrenia in mind, ensuring they put special focus on content with context so the social media selection adds value, not overwhelms.