B&TB&TB&T
  • Advertising
  • Campaigns
  • Marketing
  • Media
  • Technology
  • Regulars
    • Agency Scorecards
    • Best of the Best
    • Campaigns of the Month
    • CMO Power List
    • CMOs to Watch
    • Culture Bites
    • Fast 10
    • New Business Winners
    • Spotlight on Sponsors
  • Jobs
  • Awards
    • 30 Under 30
    • B&T Awards
    • Cairns Crocodiles
    • Women In Media
    • Women Leading Tech
Search
Trending topics:
  • Cairns Crocodiles
  • Nine
  • Seven
  • Federal Election
  • AFL
  • Pinterest
  • AI
  • News Corp
  • NRL
  • Cairns Hatchlings
  • Married At First Sight
  • Channel 10
  • oOh!Media
  • Thinkerbell
  • WPP
  • Anthony Albanese
  • ARN
  • TV Ratings
  • Radio Ratings
  • Sports Marketing

  • About
  • Contact
  • Editorial Guidelines
  • Privacy
  • Terms
  • Advertise
© 2025 B&T. The Misfits Media Company Pty Ltd.
Reading: Fortress Launches Retail Media Network To Connect Brands With 1 Million Gen Z & Millennial Gamers
Share
B&TB&T
Subscribe
Search
  • Advertising
  • Campaigns
  • Marketing
  • Media
  • Technology
  • Regulars
    • Agency Scorecards
    • Best of the Best
    • Campaigns of the Month
    • CMO Power List
    • CMOs to Watch
    • Culture Bites
    • Fast 10
    • New Business Winners
    • Spotlight on Sponsors
  • Jobs
  • Awards
    • 30 Under 30
    • B&T Awards
    • Cairns Crocodiles
    • Women In Media
    • Women Leading Tech
Follow US
  • About
  • Contact
  • Editorial Guidelines
  • Privacy
  • Terms
  • Advertise
© 2025 B&T. The Misfits Media Company Pty Ltd.
B&T > Advertising > Fortress Launches Retail Media Network To Connect Brands With 1 Million Gen Z & Millennial Gamers
Advertising

Fortress Launches Retail Media Network To Connect Brands With 1 Million Gen Z & Millennial Gamers

Staff Writers
Published on: 12th September 2024 at 10:55 AM
Edited by Staff Writers
Share
3 Min Read
Gavin McDonough, director of partnerships, Fortress.
Gavin McDonough, director of partnerships, Fortress.
SHARE

Fortress has launched Fortress for Brands, a new retail media network offering brands direct access to over 1 million highly engaged Gen Z and Millennial games enthusiasts.

Fortress for Brands simplifies brand engagement with gamers and pop culture entertainment seekers, offering opportunities such as brand partnerships, digital signage, esports sponsorships, product placement, in-venue activations, and more through Fortress’s venues and digital channels.

“Fortress for Brands is a fantastic opportunity for brands looking to speak to a highly-engaged Gen Z and Millennial audience where they play and socialise. Ours is an eclectic and diverse audience who congregate around a passion for games culture, be that on a screen or in real life through board and card games at one of our unique venues,” said Gavin McDonough, director of partnerships at Fortress.

“This range of opportunities means our brand partners are not only unmissable for them, but build affinity and desire by aligning with something they are passionate about at a time when they are open to experiencing something new”.

Fortress’ audience is not only vast but deeply engaged and passionate, with many spending over 10 hours a week gaming. Fortress for Brands provides a potent entry point for brands to connect with consumers who are actively participating in and celebrating games culture, making it an ideal platform for building brand loyalty and driving meaningful engagement.

With a combined audience of over 1 million across physical and digital platforms, Fortress attracts over 750,000 annual foot traffic at its Melbourne and Sydney venues, with more than 250,000 hours played in venue and a reach of 30 million organically.

With a 60 per cent male and 40 per cent female audience split, Fortress’ retail media network also provides brands with multiple touchpoints to engage with their target audience, from in-venue digital signage to content marketing, esports broadcast, and audience insights.

“Our goal with Fortress for Brands is to provide brands with a fresh, innovative way to connect with the next generation of consumers,” added McDonough.

“By merging the excitement of gaming culture with targeted brand engagement, we’re creating a platform that’s not only effective but also resonates deeply with Gen Z and Millennials”.

Join more than 30,000 advertising industry experts
Get all the latest advertising and media news direct to your inbox from B&T.

No related posts.

Share
Fredrika Stigell
By Fredrika Stigell
Follow:
Fredrika Stigell is the Editorial Assistant at B&T with a focus on all things culture. Fredrika is also completing a Master of Archaeology, focusing on Indigenous rock art and historical artefacts in Kakadu National Park. Previously, she worked at a heritage company helping to organise storage collections for Sydney-based historical artefacts. Fredrika majored in English during her Bachelor's and is an avid reader with a particular interest in classics and literary fiction.

Latest News

UM Taps M+C Saatchi Group’s Lisa McMillan To Lead Federal Government Account
22/05/2025
StackAdapt Expands Partnership With Samba TV To Power Smarter CTV & Digital Advertising In Australia
22/05/2025
Meta Condemned As Ad For Wedding Suits Appears On Child Exploitation Video
22/05/2025
Keno Partners Rolling Stone To Celebrate “All That’s Good About Local Venues & Live Music”, Via Dentsu QLD
22/05/2025
//

B&T is Australia’s leading news publication magazine for the advertising, marketing, media and PR industries.

 

B&T is owned by parent company The Misfits Media Company Pty Ltd.

About B&T

  • About
  • Contact
  • Editorial Guidelines
  • Privacy
  • Terms
  • Advertise

Top Categories

  • Advertising
  • Campaigns
  • Marketing
  • Media
  • Opinion
  • Technology
  • TV Ratings

Sign Up for Our Newsletter



B&TB&T
Follow US
© 2025 B&T. The Misfits Media Company Pty Ltd. All Rights Reserved.
Welcome Back!

Sign in to your account

Register Lost your password?