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Reading: Government & Businesses Should Shift Focus To Digital Natives, Finds R/GA Report
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B&T > Advertising > Government & Businesses Should Shift Focus To Digital Natives, Finds R/GA Report
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Government & Businesses Should Shift Focus To Digital Natives, Finds R/GA Report

Staff Writers
Published on: 21st August 2024 at 11:49 AM
Edited by Staff Writers
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A new study by R/GA Australia has highlighted a critical flaw in how current digital experiences are built: they are still tailored to digital adopters rather than digital natives.

The Gen One Report draws on insights from over fifteen hundred Australians aged 15 and above, using diary studies, in-depth interviews, and quantitative analysis. It explores the digital divide of expectations and how they should dramatically transform the way digital interactions are designed.

“We set out to understand what makes Gen One different, so everyone can benefit from a digital-first world. Persisting with a Digital Adopter-centric design approach risks alienating Gen One and limiting technological adoption. It’s time for us to learn from Gen One to accelerate toward a more inclusive digital future,” said Tish Karunarathna, executive director of R/GA public practice.

“Australia’s largest demographic is the one that’s never known a world without the internet. We have to evolve the user experience to address the expectations of a generation born with technology, and in doing so we’ll create a more inclusive and accessible future for everyone,” added Victoria Curro, managing director of R/GA Australia.

The report’s findings centre on how the digital landscape has been shaped for and by digital adopters, individuals who were not born into the digital world, but have adapted to it over time. This has led to direct translations of physical experiences into the digital realm and decades of incremental innovation.

To adapt to the changing demographic landscape dominated by digital natives, it is imperative to shift design priorities. R/GA’s research shows that adhering to outdated design approaches risks alienating Gen One, who have elevated expectations of technology. Interestingly, the research suggests that by designing for this group, we can benefit everyone. This approach ensures no one is left behind while advancing everyone forward, recognising Gen One as the first generation in a new digital age.

This is particularly important as our daily digital tools – such as apps, websites, and government services – are currently designed with digital adopters in mind, rather than catering to the digital natives shaping the landscape today.

Re-thinking digital design

From digital literacy to digital empathy, key findings from the report were:

  • Gen One’s optimism and anxiety: Digital natives are optimistic about technology’s potential to enhance their lives. Yet, are more likely to be worried about the negative impacts on their well-being compared to Digital adopters.
  • Content consumption and well-being: Gen One prefers short-form, easily consumable content. However, this can contribute to feelings of anxiety and distraction. They seek a balance between technology’s benefits and drawbacks.
  • Privacy, trust, and ethical concerns: Establishing trust between governments and Australians is vital in the age of emerging technology. Digital Natives, though accustomed to online information sharing, have major concerns about how government data is handled. They worry about security gaps and demand more robust assurances for their credentials, stressing the importance of better trust-building practices.

Strategies for engagement

  • Multi-generational design architecture: Moving from vertical to horizontal service structures is important to support individuals effectively when needed. Gen One’s preferences vary by life stage, requiring tailored features and tactics to cater effectively to these different stages.
  • Hedonic and emotional design: Moving beyond standard UX best practices, there’s a need to include enjoyable and emotionally impactful elements in digital interactions to create not only seamless but meaningful experiences.
  • Hyper-personalisation and gamification: Moving from creepy to cool, connected services should provide people with all the services they need with minimal friction. Digital natives thrive on personalised and gamified content; tailored experiences incorporating achievement-oriented elements can help maintain their interest and trust. And ultimately drive the positive behaviours that government and brands are ultimately measured by.
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TAGGED: R/GA Australia
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Fredrika Stigell
By Fredrika Stigell
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Fredrika Stigell is a journalist at B&T with a focus on all things culture. Fredrika is also completing a Master of Archaeology, focusing on Indigenous rock art and historical artefacts in Kakadu National Park. Previously, she worked at a heritage company helping to organise storage collections for Sydney historical artefacts. Fredrika majored in English during her Bachelor's and is an avid reader with a particular interest in 19th and 20th century literary fiction.

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